I am an aspiring Game Developer, focused on innovation of gameplay mechanics and QA. Currently based in Quebec, Canada, I work from home upon my own personal projects to hone my skills with the dream of making the games I would want to play.

I graduated from Concordia University with a Bachelor of arts in Linguistics, but made a hard pivot and took up a McGill bootcamp program for Game Development in C# with Unity 6.

Some of the most memorable and best games find the most creative ways to do the simplest things. I take a lot of joy in brainstorming for new ideas for designs or gameplay mechanics, thinking of potentially fun, quirky ways to reinvent the wheel, and honorary inspirations to the classic designs of many beloved games that came before.

I’m always on the lookout to work with others, and explore new ways to experiment and improve the labours of this passion! If you feel the same, feel free to reach out or send an email.